The Cultural Avatars project by Orange aims to empower African youth and promote cultural representation in the gaming world. Africa, home to the fastest-growing gaming market, has been largely underrepresented in video games. This initiative seeks to change that by providing tools and platforms for young African game developers.
The project features a collection of digital assets, including gaming skins, designed by local fashion designers to reflect the diverse cultures of Africa and the Middle East. These skins were introduced at a major gaming event and made available as free, open-source assets for developers. Additionally, a Game Jam was organized to encourage independent African developers to create games inspired by African cultures and stories.
A project by Orange Middle East & Africa,Publicis Conseil,Yasmine El Tazi (Egypte),Ibrahim Fernandez (Ivory Coast),Marie-Laure Jaomatana (Madagascar),Busterwood
The categories and data associated with each case were compiled through desk research and analysis of publicly available information related to the project. If you are a project owner and wish to update, complete, or correct the data, please contact us at info@ichatlas.com.

Digital campaign
Oral traditions and expressions, Performing arts

ICH-inspired artefact
Traditional craftsmanship

Dedicated physical events
Knowledge and practices concerning nature and the universe

Virtual museum
Social practices, rituals and festive events, Performing arts
Stay updated on our latest research, tools, and cultural heritage insights. Subscribe to our newsletter!
By subscribing, you agree to receive communications related to the TRAMA project.

